S+ Has Three Core Pressures
S+ routing tests time, save count, and risk at the same time. Do not combine S+ with casual collectible cleanup. Plan key weapons, Merchant upgrades, save points, and dangerous chapters first.
Route Framework
| Item | Goal |
|---|---|
| Time | Give each chapter a target and skip low-value stops |
| Saves | Save before high-risk segments, not randomly |
| Merchant | Upgrade only weapons the route needs |
| Resources | Save grenades, flashes, rifle ammo, and healing for hard fights |
| Skips | Use only skips you can perform consistently |
Do Not Chase Perfect First
Your first S+ practice route should aim for a stable clear before maximum speed. Saving too little before you know the route can waste more time later.
Save Logic
- Save before the segments most likely to kill the run.
- Do not spend key saves on tiny comfort sections.
- Organize case and Merchant upgrades before saving.
- If one segment keeps failing, practice that segment instead of rerunning the whole game.
Related guide: Professional difficulty route.